Pretty nice aesthetic idea, though very clearly made for a game jam
It's very unfortunate that the literal first stage that was generated for me resulted in an map that I could not leave the first monitor regardless of how I arranged them.
Also the game has too much dead space on screen. If this gets refined further, you should primarily be zoomed either in on the monitor you're currently in, or a bit out so you can partially see the adjacent ones, and to rearrange the monitors you zoom out entirely like it is now.
I def. think this could turn into something with a very nice visual aesthetic if you continue refining it